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Coolant Temp (CLT / ECT)

Engine coolant temperature — the master signal for everything that depends on how warm the engine is.

What it is

The coolant temperature sensor (CLT, also ECT — engine coolant temperature) reports how warm the engine is. It's the single most influential temperature signal in the ECU, because so much of cold- versus-warm behavior keys off it.

The key temperatures in Engone:

Temperature What happens
20 °C The engine starts at ambient
55 °C DFCO is inhibited below this
60 °C Closed loop can run above this; warmup enrichment reaches 1.0×
82 °C The thermostat opens
90 °C Operating temperature; the knock limit loses 0.15° per °C above this
95 °C / 88 °C The fan switches on / off (adjustable)

Why it matters

Coolant temperature drives a long list of corrections:

  • Enrichment — cranking, after-start, and warmup enrichment all scale with it. Cold = richer.
  • Cold idle — the fast-idle offset is a function of coolant temperature. Cold = higher idle.
  • Knock limit and timing — temperature shifts the knock threshold and the derived timing.

How to tune it

CLT is an input. What you tune are the curves that read it — the enrichment and cold-idle curves that must all reach neutral at operating temperature (warmup at 60 °C, after-start and cold idle by 80 °C).

Watch out

A warm engine that idles high and rich often traces back to enrichment/idle curves that don't fully taper out at operating temperature — check them against the coolant reading. For example, check that the warmup curve reaches 1.0×.

In the game

The COOLANT bar in the footer TEMP box climbs from ambient at startup to operating temperature. Use it to know which part of every temperature-based curve is active. See Temperatures & Cooling.